# Armor Head Arms Body Waist Legs Notes 2 Rawhide Gloves 1 When you depart, gain +1 survival. Skinnery 1x hide 3 Knuckle Shield 0 0 0 0 0 3/7+/1 Block 1. Once per round, if you wound with this weapon, Block 1 for free. Shield adds +0 armor to all locations. Gormery 1x mammoth hand, 2x bone 4 Rawhide Boots 1 When you depart, gain +1 survival. Skinnery 1x hide 5 Dried Acanthus When you depart, gain +2 survival. When you suffer a severe injury, ignore it and archive this card instead. Organ Grinder 1x fresh acanthus
Campaign Name: (Make it unique!!!!!) Innovations:
The innovation list is saved with the Campaign name. Make sure the Campaign name is unique or someone else may wipe it out on you.
The innovations must be named EXACTLY the same as they appear on the full list of innovations, and must be comma-delimited.
If you save a list of innovations, then when you roll random innovations, it will generate a list based on those you've saved.