Kingdom Death Utilities

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Weapons:           FULL LIST
Random (non-weapon/non-armor) items:           FULL LIST
Armor:           FULL LIST
Random (any type) items:        
Fighting art:           FULL LIST
Survivor:      
Terrain:          
Innovations: MY SETTLEMENT           FULL LIST
Events: Crags  Forest  River  Ruins            FULL LIST
Disorders:           FULL LIST
Vermin (1) 
LY Timeline  Overwhelming Darkness  Armor Sets  Combat Buffs  Beast of Sorrow 2H  Axes  Bows  Clubs  Daggers  Fist and Tooth  Grand  Heavy  Katanas  Katars  Shields  Spears  Swords  Twilight Sword  Whips 
Random Showdown Board: Butcher  Dragon King  Dung Beetle Knight  Flower Knight  Gorm  King's Man  Lion God  Lion Knight  Lonely Tree  Manhunter  Phoenix  Screaming Antelope  Slenderman  Spidicules  Sunstalker  The Hand  White Lion 
Craftable Location/Events:   Gear Grid  
Jump to bottom  Fastest Weapons
Name: Barnabus (male)
Weap Speed +1Accuracy +0Strength +1Luck +0Movement +0Survival 3Insanity 2Courage 0Understanding 0Hunt XP 1
#WeaponSpeedAccuracyStrengthNotes
1Scrap Sword253sword,metal. On a perfect hit gain +4 strength for the rest of the attack. 2x 1-aff-red/1-aff-blue = gains Deadly.
       
Weapon Crafterheat, 2x bone, 1x scrap
#ArmorHeadArmsBodyWaistLegsNotes
2White Lion Boots22x 0.5-aff-red = +1 movement
       
Catarium1x white fur, 1x hide
3Phoenix Gauntlets4When you depart, gain +1 insanity.
       
Plumery1x iron, 1x leather, 1x small feather, 1x bone
4Man Mask2Unique, Irreplaceable, Accessory. 1-aff-red/1-aff-green = if insane, you may spend negative attribute tokens in place of survival.
       
Mask Makerendeavor, 1x skull, 6x bone, 4x organ
5Calcified Shoulder Padsitem,bone,heavy. Add 3 to all hit locations. 1x 1-aff-green = Ripple Pattern: when you are attacked, roll 1d10. On a 10+, ignore 1 hit.
       
Underground Sow Event1x Century Shoulder Pads
6Scarab Circletjewelry,bone,other. Add 1 to all hit locations. During the showdown, when your survival is reduced to 0, gain +1 strength token.
       
Wet Resin Crafternightmare corn (reqd), 1x compound eye, 1x hide, 1x bone

Name: Zandra (female)
Weap Speed +2Accuracy +0Strength +0Luck +0Movement +0Survival 3Insanity 0Courage 0Understanding 0Hunt XP 2
#WeaponSpeedAccuracyStrengthNotes
1Ring Whip250whip,finesse,metal. Sharp, Reach 2. Early Iron: when an attack roll result is 1, cancel any hits and end the attack.
       
Blacksmith1x iron, 3x organ, 3x bone
#ArmorHeadArmsBodyWaistLegsNotes
2Regeneration Suit2item, gorm. Accessory. 2x 1-aff-green / 1x 0.5-aff-green = At the end of the showdown, remove any permanent injuries you suffered this showdown.
       
Gormery1x stomach lining, 1x jiggling lard
3Leather Skirt3
       
Leather Worker1x leather
4Regeneration Suit2item, gorm. Accessory. 2x 1-aff-green / 1x 0.5-aff-green = At the end of the showdown, remove any permanent injuries you suffered this showdown.
       
Gormery1x stomach lining, 1x jiggling lard
5Screaming Brainorgan, consumable resource. Consume to archive and gain survival up to the current limit.
       
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6Gornitem,instrument,gormskin. Spend action: all non-deaf knocked down survivors stand and gain +1 armor to all hit locations. Use once per showdown.
       
Gormery1x stout heart, 3x bone



















Campaign Name: (Make it unique!!!!!)
Innovations: The innovation list is saved with the Campaign name. Make sure the Campaign name is unique or someone else may wipe it out on you.
The innovations must be named EXACTLY the same as they appear on the full list of innovations, and must be comma-delimited.
If you save a list of innovations, then when you roll random innovations, it will generate a list based on those you've saved.