Kingdom Death Utilities

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Weapons:           FULL LIST
Random (non-weapon/non-armor) items:           FULL LIST
Armor:           FULL LIST
Random (any type) items:        
Fighting art:           FULL LIST
Survivor:      
Terrain:          
Innovations: MY SETTLEMENT           FULL LIST
Events: Crags  Forest  River  Ruins            FULL LIST
Disorders:           FULL LIST
Vermin (1) 
LY Timeline  Overwhelming Darkness  Armor Sets  Combat Buffs  Beast of Sorrow 2H  Axes  Bows  Clubs  Daggers  Fist and Tooth  Grand  Heavy  Katanas  Katars  Shields  Spears  Swords  Twilight Sword  Whips 
Random Showdown Board: Butcher  Dragon King  Dung Beetle Knight  Flower Knight  Gorm  King's Man  Lion God  Lion Knight  Lonely Tree  Manhunter  Phoenix  Screaming Antelope  Slenderman  Spidicules  Sunstalker  The Hand  White Lion 
Craftable Location/Events:   Gear Grid  
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1Gloom Mehndiitem, gloomy, soluble. When you depart, gain 1 armor to all hit locations. When you gain the Crystal Skin ability, gain the Crystal Sword Mold strange resource
       
Light-Forging eventSlenderman, requires Dark Research I. 3x organ, 1x dark water
2Sword Beetlevermin, consumable resource. Consume - archive and d10. 1-3 you die/4-5 no effect/6+ gain permanent +1 strength.
       
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#ArmorHeadArmsBodyWaistLegsNotes
3Feather Shield111113/7/0 weapon. Block 1. 1-aff-green/1-aff-blue/1-aff-red = reduce any suffered brain damage by 1, to min of 1. Shield adds +1 armor to all locations.
       
Plumery2x small feathers, 1x muculent droppings
4Beetle Hornbone. If settlement has Scarification, spend one endeaver to perform Horn Ceremony (1d10 = 1-2 Your brain in punctured and you die / 3-4 Nothing happens / 5+ Brain Stimulation. Gain benefits of Age 1 and Age 2 without gaining Hunt XP. This ignores any "once a lifetime" rules.
       
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Campaign Name: (Make it unique!!!!!)
Innovations: The innovation list is saved with the Campaign name. Make sure the Campaign name is unique or someone else may wipe it out on you.
The innovations must be named EXACTLY the same as they appear on the full list of innovations, and must be comma-delimited.
If you save a list of innovations, then when you roll random innovations, it will generate a list based on those you've saved.