Kingdom Death Utilities

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Weapons:           FULL LIST
Random (non-weapon/non-armor) items:           FULL LIST
Armor:           FULL LIST
Random (any type) items:        
Fighting art:           FULL LIST
Survivor:      
Terrain:          
Innovations: MY SETTLEMENT           FULL LIST
Events: Crags  Forest  River  Ruins            FULL LIST
Disorders:           FULL LIST
Vermin (1) 
LY Timeline  Overwhelming Darkness  Armor Sets  Combat Buffs  Beast of Sorrow 2H  Axes  Bows  Clubs  Daggers  Fist and Tooth  Grand  Heavy  Katanas  Katars  Shields  Spears  Swords  Twilight Sword  Whips 
Random Showdown Board: Butcher  Dragon King  Dung Beetle Knight  Flower Knight  Gorm  King's Man  Lion God  Lion Knight  Lonely Tree  Manhunter  Phoenix  Screaming Antelope  Slenderman  Spidicules  Sunstalker  The Hand  White Lion 
Craftable Location/Events:   Gear Grid  
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#ArmorHeadArmsBodyWaistLegsNotes
1Silk Sash3When you depart, gain 1 survival. 2x 0.5-aff-green = Spend action to add 1 to all hit locations. Use once per showdown.
       
Silk Mill2x silk, 1x bone, 1x hide
2Hunter's Heartitem, consumable, metal, heavy. If you die, the heart crawls back to the settlement. Roll 1d10: on 7+ it regrows you. During settlement phase you may archive this to do story event Bleeding Heart.
       
Kill ManhunterManhunter. Non-craftable.
3Century Shoulder Padsitem,bone,mineral,heavy. Ad 1 to all hit locations. 1x 1-aff-green = Ripple Pattern: when you are attacked, roll 1d10. On 10+, ignore 1 hit.
       
Wet Resin Crafter1x scarab shell, 3x leather, 1x iron
4Gloom Mehndiitem, gloomy, soluble. When you depart, gain 1 armor to all hit locations. When you gain the Crystal Skin ability, gain the Crystal Sword Mold strange resource
       
Light-Forging eventSlenderman, requires Dark Research I. 3x organ, 1x dark water



















Campaign Name: (Make it unique!!!!!)
Innovations: The innovation list is saved with the Campaign name. Make sure the Campaign name is unique or someone else may wipe it out on you.
The innovations must be named EXACTLY the same as they appear on the full list of innovations, and must be comma-delimited.
If you save a list of innovations, then when you roll random innovations, it will generate a list based on those you've saved.