Kingdom Death Utilities

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Weapons:           FULL LIST
Random (non-weapon/non-armor) items:           FULL LIST
Armor:           FULL LIST
Random (any type) items:        
Fighting art:           FULL LIST
Survivor:      
Terrain:          
Innovations: MY SETTLEMENT           FULL LIST
Events: Crags  Forest  River  Ruins            FULL LIST
Disorders:           FULL LIST
Vermin (1) 
LY Timeline  Overwhelming Darkness  Armor Sets  Combat Buffs  Beast of Sorrow 2H  Axes  Bows  Clubs  Daggers  Fist and Tooth  Grand  Heavy  Katanas  Katars  Shields  Spears  Swords  Twilight Sword  Whips 
Random Showdown Board: Butcher  Dragon King  Dung Beetle Knight  Flower Knight  Gorm  King's Man  Lion God  Lion Knight  Lonely Tree  Manhunter  Phoenix  Screaming Antelope  Slenderman  Spidicules  Sunstalker  The Hand  White Lion 
Craftable Location/Events:   Gear Grid  
Jump to bottom  Fastest Weapons
Name: Thorp (male)
Weap Speed +0Accuracy +0Strength +0Luck +1Movement +0Survival 1Insanity 10Courage 0Understanding 0Hunt XP 1
#WeaponSpeedAccuracyStrengthNotes
1Hollowpoint Arrow1611Slow, ammo-bow. On hit, monster gains -1 movement token. Usable 1x/showdown.
       
Plumery1x hollow wing bone, 1x scrap
#ArmorHeadArmsBodyWaistLegsNotes
2Blue Ring2jewelry, amber. Accessory. 3x 0.5-aff-blue = If you are the monster controller when the monster draws AI, draw 1 extra card. Select 1 to play and discard the other.
       
Silk Milllegless ball, 3x eyeballs, 2x stomach
3Lion Headdress1Accessory (not armor)
       
Catarium1x shimmering mane
4Cloth1
       
Starting item1x hide
5Cat Eye CircletSpend action to reveal the next 3 monster hit locations and put them back in any order.
       
Catarium1x eye of cat

Name: Cadmea (female)
Weap Speed +0Accuracy +2Strength +0Luck +0Movement +1Survival 0Insanity 6Courage 0Understanding 0Hunt XP 2
#WeaponSpeedAccuracyStrengthNotes
1Bone Axe263weapon,melee,axe,bone. Frail. Savage: 1/attack, if you critically wound, cause 1 additional wound. Does not apply to impervious hit locations.
       
Bone Smith1x bone, 1x organ
#ArmorHeadArmsBodyWaistLegsNotes
2Armor Spikesitem, bone, heavy. If adjacent to the monster when you suffer a severe body injury, the monster suffers a wound. Limit, once per round.
       
Gormery1x stout vertebrae, 1x scrap
3White Lion Skirt2
       
Catarium1x white fur, 1x hide
4Rawhide Boots1When you depart, gain +1 survival.
       
Skinnery1x hide
5Bloom Sphere0.5-aff-green/0.5-aff-blue = when you are picked as target, roll 1d10. On 6+ monster must pick a new target if possible.
       
Plumery1x small hand parasites, 3x bone

Name: Hafthor (male)
Weap Speed +0Accuracy +0Strength +0Luck +0Movement +0Survival 0Insanity 2Courage 3Understanding 0Hunt XP 3
Impatient Fighter: You have the first action in every showdown (including going ahead of the monster).
#WeaponSpeedAccuracyStrengthNotes
1Scrap Dagger372dagger,metal. On a perfect hit, gain +2 strength for the rest of the attack.
       
Weapon Crafterheat, 1x bone, 1x scrap
#ArmorHeadArmsBodyWaistLegsNotes
2Silk Boots32x 0.5-aff-green = +1 movement. Once per round, you may spend 1 survival to gain 2 insanity.
       
Silk Mill1x large appendage, 1x silk
3Rawhide Boots1When you depart, gain +1 survival.
       
Skinnery1x hide
4Leather Cuirass3
       
Leather Worker1x leather, 1x bone
5Crimson Vialiron, consumable. You may consume and archive this to remove all bleeding tokens and any severe injury of your choice.
       
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6Brain MintConsume to remove all your tokens and stand up. You may use this while knocked down. Use 1x/showdown.
       
Barber Surgeon1x screaming brain
7Stout Hidehide
       
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Name: Bregna (female)
Weap Speed +0Accuracy +0Strength +0Luck +0Movement +3Survival 1Insanity 0Courage 0Understanding 0Hunt XP 3
#WeaponSpeedAccuracyStrengthNotes
1Manacles280uses whip profiency. Note that manacles cause no wounds. On a successful wound roll, they lower a monster's movement by 3 (for each successful wound roll). Use Whip Proficiency number for the Strength rather than 0. If a survivor carries manacles during an event where another survivor would leave the group or settlement, roll an attack. On success, they are prevented from leaving.
       
Weapon Crafter2x iron, 1x lion tail
#ArmorHeadArmsBodyWaistLegsNotes
2White Lion Boots22x 0.5-aff-red = +1 movement
       
Catarium1x white fur, 1x hide
3Sighing Bloomflower,organ. Perishable. You may consume and archive this during the showdown to gain 3 survival, 3 insanity, and the Flower Addiction disorder.
       
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4Wishbonebone resource
       
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5Musk BombIf adjacent to monster when it draws AI, you may spend 2 survival and archive Musk Bomb to roll 1d10. On 3+ discard AI without playing it.
       
Barber Surgeonpottery, 7x resources



















Campaign Name: (Make it unique!!!!!)
Innovations: The innovation list is saved with the Campaign name. Make sure the Campaign name is unique or someone else may wipe it out on you.
The innovations must be named EXACTLY the same as they appear on the full list of innovations, and must be comma-delimited.
If you save a list of innovations, then when you roll random innovations, it will generate a list based on those you've saved.