Kingdom Death Utilities

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Vermin (1) 
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Random Showdown Board: Butcher  Dragon King  Dung Beetle Knight  Flower Knight  Gorm  King's Man  Lion God  Lion Knight  Lonely Tree  Manhunter  Phoenix  Screaming Antelope  Slenderman  Spidicules  Sunstalker  The Hand  White Lion 
Craftable Location/Events:   Gear Grid  
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Random Events:
#Event
1
The event revealer find a quiver made to hold arrows. The survivors may now make quivers. These take no gear slots themselves, and may hold up to three arrow gear items. They require 3 hide, pelt, or leather to make each quiver.
2
The plants in the area become barbed and sharp. They tear at the skin and clothing of the survivors. Chopping at the plants causes them to bounce and whip around dangerously. All survivors lose 1 survival.
3
The camaraderie of the hunting party refreshes all survivors in the party. Decrease Hunt XP by 1 each (minimum 0). Each survivor rolls 1d10 = If the roll is less than or equal to their current luck bonus+2, they decrease Hunt XP by another 1.
4
#ItemNotes
The survivors spot an injured Manhunter (LY: 7) nearby. The terrain is advantageous to the survivors and they may ambush the creature, or may slink off in fear. If they choose to attack, begin the showdown immediately, skipping the monster's first attack. Position the survivors where they wish as they perform the ambush. Note that if the (LY: xxx) number is higher than the current Lantern Year of the settlement, modify the monster's rolls as follows. Current Lantern Year is lower by: 1-2 -1 Accuracy, -1 Strength, -1 Toughness, -1 random AI card / 3-4 -2 Accuracy, -2 Strength, -2 Toughness, -2 random AI cards / 5-6 -3 Accuracy, -3 Strength (max 2), -3 Toughness, -3 random AI card / 7-8 -4 Accuracy, -3 Strength (min 1), -4 Toughness, -4 random AI cards / 9-10 -5 Accuracy, -4 Strength (min 1), -5 Toughness, -5 random AI cards / 11+ skip this event. Roll 1d4 = 1 Add a Lonely Tree to the board / 2 - 4 Normal board layout. After modifying the core stats/cards, remove half of the AI cards due to the monster's injured status.

Additional loot if the survivors win the showdown:
4Crab Spiderhide, vermin, consumable resource. Consume: archive and gain +3 survival
       
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Campaign Name: (Make it unique!!!!!)
Innovations: The innovation list is saved with the Campaign name. Make sure the Campaign name is unique or someone else may wipe it out on you.
The innovations must be named EXACTLY the same as they appear on the full list of innovations, and must be comma-delimited.
If you save a list of innovations, then when you roll random innovations, it will generate a list based on those you've saved.