Random Events:
# Event
1 The survivors spot a Silver Antelope being chased by a female human. If they choose to intervene, use the Kara Black encounter from KD Beta Scenarios Book-3-19.pdf. Note that if the (LY: 6) number is higher than the current Lantern Year of the settlement, modify the monster's rolls as follows. Current Lantern Year is lower by: 1-2 -1 Accuracy, -1 Strength, -1 Toughness, -1 random AI card / 3-4 -2 Accuracy, -1 Strength, -2 Toughness, -2 random AI cards / 5-6 -3 Accuracy, -1 Strength (max 2), -3 Toughness, -3 random AI card / 7-8 -4 Accuracy, -2 Strength (min 1), -4 Toughness, -4 random AI cards / 9-10 -5 Accuracy, -3 Strength (min 1), -5 Toughness, -5 random AI cards / 11+ skip this event. Roll 1d4 Click here to display dice results: 1 Add a Lonely Tree to the board / 2 - 4 Normal board layout.
2 The party comes across a hill, of which the side has crumbled away, revealing an ore vein. A group of 4 people are using pickaxes to mine the ore. The party may trade any weapon or piece of armor with them for one of their bone pickaxes. 3 Survivor finds a glowing rainbow feather. When the party gathers around to look at it, it decreases their Hunt Experience by two, to a minimum of zero. 4
# Item Notes
The hunting party stumbles on to a finished combat. Roll d10 event revealer = 1 - 5 new combat as something was drawn to the carnage. The monster is a Gorm (LY: 1). / 6 - 10 find some scraps from the fight (1d4-1 random resources). Additional loot if the survivors win the showdown:4 Black Skull Iron, skull, bone resource
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Campaign Name: (Make it unique!!!!!) Innovations:
The innovation list is saved with the Campaign name. Make sure the Campaign name is unique or someone else may wipe it out on you.
The innovations must be named EXACTLY the same as they appear on the full list of innovations, and must be comma-delimited.
If you save a list of innovations, then when you roll random innovations, it will generate a list based on those you've saved.