# | Armor | Head | Arms | Body | Waist | Legs | Notes |
1 | Death Mask | 2 | | | | | Unique, irreplaceable, accessory (not armor). If you have NO affinities, gain +4 luck and suffer -4 to all severe injury rolls. | | Mask Maker | endeavor, -1 population, 6x bone, 4x organ |
2 | Phoenix Mask | 2 | | | | | Unique, Irreplaceable, Accessory. 4x 1-aff-red = if insane, you may dodge 1 additional time per round. | | Mask Maker | endeavor, 1x small feather, 6x bone, 4x organ |
3 | Gorment Suit | | | 2 | 2 | | armor, set, gormskin, heavy. 1x 1-aff-blue / 1x 0.5-aff-green / 1x 1-aff-green = Guard: at the end of your attack, if you are standing and have a shield, spend 1 survival to move 3 spaces directly away from monster and Block 1 for free. | | Gormery | 3x stout hide, 1x stout kidney |
4 | Rawhide Vest | | | 1 | | | 0.5-aff-blue/0.5-aff-red = +1 evasion | | Skinnery | 1x hide |
5 | White Lion Boots | | | | | 2 | 2x 0.5-aff-red = +1 movement | | Catarium | 1x white fur, 1x hide |