Kingdom Death Utilities

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Craftable Location/Events:   Gear Grid  
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Random Disorders:
#Event
1Honorable: You believe in honor and fairness when conducting yourself on the battlefield. It is these strong principles that have kept you alive, and you will not abandon them under any circumstances. You cannot attack a monster from its blind spot.
2Weak Spot: You have an imaginary infirmity. When you gain this disorder, roll a random hit location and record it. You cannot depart unless you have armor at this hit location.
3Prey: You are prey. All there is for you is death. You may not spend survival unless you are insane.
4Destined: You have a grand destiny that you must fulfill. If you do not depart each year, lose all survival and insanity. You may always depart.
5Coprolalia: You have cumpulsive tics in the form of sporadic muttering, cursing, whimpering, and screaming. All your gear is Noisy. You are always a threat unless you are knocked down, even if an effect says otherwise.



















Campaign Name: (Make it unique!!!!!)
Innovations: The innovation list is saved with the Campaign name. Make sure the Campaign name is unique or someone else may wipe it out on you.
The innovations must be named EXACTLY the same as they appear on the full list of innovations, and must be comma-delimited.
If you save a list of innovations, then when you roll random innovations, it will generate a list based on those you've saved.