Kingdom Death Utilities

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Weapons:           FULL LIST
Random (non-weapon/non-armor) items:           FULL LIST
Armor:           FULL LIST
Random (any type) items:        
Fighting art:           FULL LIST
Survivor:      
Terrain:          
Innovations: MY SETTLEMENT           FULL LIST
Events: Crags  Forest  River  Ruins            FULL LIST
Disorders:           FULL LIST
Vermin (1) 
LY Timeline  Overwhelming Darkness  Armor Sets  Combat Buffs  Beast of Sorrow 2H  Axes  Bows  Clubs  Daggers  Fist and Tooth  Grand  Heavy  Katanas  Katars  Shields  Spears  Swords  Twilight Sword  Whips 
Random Showdown Board: Butcher  Dragon King  Dung Beetle Knight  Flower Knight  Gorm  King's Man  Lion God  Lion Knight  Lonely Tree  Manhunter  Phoenix  Screaming Antelope  Slenderman  Spidicules  Sunstalker  The Hand  White Lion 
Craftable Location/Events:   Gear Grid  
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Random Items:
#ItemNotes
1Frenzy DrinkSpend action to consume = suffer Frenzy brain trauma. Can be used 1x/showdown.
       
Catarium1x lion testes
2Life Elixiritem,consumable,stinky. Each showdown, the first time you would die from a severe injury, ignore that injury.
       
Gormchymist2x organs and random roll
3Dried AcanthusWhen you depart, gain +2 survival. When you suffer a severe injury, ignore it and archive this card instead.
       
Organ Grinder1x fresh acanthus
4Musk BombIf adjacent to monster when it draws AI, you may spend 2 survival and archive Musk Bomb to roll 1d10. On 3+ discard AI without playing it.
       
Barber Surgeonpottery, 7x resources
5Inner Shadow Skinhide
       
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Campaign Name: (Make it unique!!!!!)
Innovations: The innovation list is saved with the Campaign name. Make sure the Campaign name is unique or someone else may wipe it out on you.
The innovations must be named EXACTLY the same as they appear on the full list of innovations, and must be comma-delimited.
If you save a list of innovations, then when you roll random innovations, it will generate a list based on those you've saved.