# | Weapon | Speed | Accuracy | Strength | Notes |
0 | Amber Poleaxe | 2 | 6 | 3 | weapon,axe,spear, 2H, amber. Reach 2. When a monster collides with you, roll 1d10. On a 6+, the monster suffers 1 wound. | | Silk Mill | 2x bone, 1x organ, 1x venom sac |
1 | Arc Bow | 1 | 6 | 9 | bow,2H. Slow, Range 6. Cumbersome - spend move+action to activate. 0.5-aff-red/0.5-aff-green/1-aff-blue = range +2 | | Plumery | 1x phoenix whisker, 1x wishbone, 1x scrap |
2 | Calcified Zanbato | 1 | 5 | 8 | melee,grand,2H,bone,heavy. Slow, Deadly. 1x 1-aff-green = Gains Devastating 1. | | Underground Sow Event | 1x Zanbato |
3 | Cat Gut Bow | 2 | 7 | 3 | weapon,ranged,bow,2H. Range: 6. Cumbersome - spend move+action to fire weapon. | | Catarium | 1x sinew, 1x bone |
4 | Counterweighted Axe | 2 | 6 | 4 | weapon,melee,axe,2H. Reach 2. 0.5-aff-red = on a perfect hit, do not draw a hit location (monster suffers 1 wound). | | Weapon Crafter | 1x bone, 1x hide, 1x organ |
5 | Dragon Slayer | 1 | 6 | 9 | weapon,melee,grand,2H,heavy,metal. Frail, Slow, Sharp, Devastating 1. Early iron: when an attack roll is a 1, cancel any hits and end the attack. | | Blacksmith | paint, 5x iron, 3x organ |
6 | Finger of God | 2 | 5 | 5 | weapon,melee,spear,2H. Reach 2. 1-aff-green/1-aff-blue/1-aff-red = if you have +5 survival then gain +1 accuracy and +1 strength. | | Weapon Crafter | 1x phoenix finger, 4x bone |
7 | Giant Stone Face | 1 | 6 | 5 | grand,2H,stone. Devastating 1. If your attack roll result is a 1, archive this card and place a Giant Stone Face terrain tile in any adjacent space. May be picked up after the battle. | | Kara Black encounter | after that, hug a big damn rock |
8 | Gloom Hammer | 2 | 7 | 13 | 2H,gloomy,club. Sentient, Reach 2, Deadly. When you wound, end your attack (cancel reactions). Gain the monster controller tile and full move the monster directly away from you. | | Light-Forging event | Slenderman event. Requires Dark Research II. 3x skull, 1x iron, 1x organ, 3x dark water |
9 | Gloom Katana | 4 | 5 | 0 | katana,2H,gloomy,finesse. Your insanity is added to this weapon's strength. When Gloom Sheath is right of this in your gear grid, Gloom Katana gains Savage. | | Light-Forging event | Slenderman event. Requires Dark Research III. 1x iron, 1x crystal mold, 2x dark water |
10 | Greater Gaxe | 2 | 6 | 4 | weapon,melee,axe,2H,heavy. Deadly, Reach 2. 1x 1-aff-green / 1x 1-aff-red = On a Perfect Hit, the edge sharpens. Gain +4 strength for the rest of the attack. | | Gormery | 1x dense bone, 1x jiggling lard |
11 | Ink Blood Bow | 2 | 7 | 8 | 2H,bow. Range: 7, Deadly, Cumbersome. Gains +1 strength for each bleeding token you have. Loses cumbersome when in darkness. | | Skyreef Sanctuary | 1x 3,000 year sunspot, 5x organ, 3x shadow tentacles, 1x iron |
12 | King Spear | 2 | 6 | 3 | spear,heavy, 2H. Reach 2. | | Catarium | 1x lion claw, 1x great cat bone |
13 | Lance of Longinus | 2 | 6 | 9 | spear,2H,bone. Irreplaceable, Reach 2. Each showdown, first time you wounds, monster gains -1 toughness token. | | Stone Circle | 1x legendary horns, 6x organ |
14 | Lantern Glaive | 2 | 6 | 4 | spear,axe,2H,finesse,metal. Reach 2. Sharp (add 1d10 strength to each wound attempt). Early Iron: when an attack roll is 1, cancel any hits and end the attack. | | Blacksmith | 2x iron, 2x leather, 4x bone |
15 | Lantern Halberd | 2 | 4 | 7 | 2H,spear,other. Reach 2, irreplaceable, unique. After attacking, if standing, you may move up to 2 spaces directly away from monster. | | Guidepost innovation - pull it out | lose Guidepost innovation, gain Lantern Halberd |
16 | Muramasa | 6 | 6 | 6 | katana,2H,finesse,other. Frail, Sharp, Sentient, Deadly 2, Unique. When you crit wound with this weapon, gain 2 bleeding tokens. | | Hunt Event 88 | core game. Non-craftable. |
17 | Nuclear Scythe | 2 | 6 | 4 | weapon,melee,sythe,2H,nuclear. Reach 2. Spend action: Edge ignites! Suffer 3 brain damage. Your next attack with this weapon gains Devastating 1. Limit, 1x/round. | | Dragon Armory | 1x radiant heart, 2x king's claw, 2x scrap |
18 | Perfect Slayer | 3 | 6 | 14 | grand,sword,2H,heavy,finesse,metal. Slow, Sharp Devastating 2, Irreplaceable, -2 movement. | | Blacksmith | perfect crucible, 9x iron, 3x organ |
19 | Prism Mace | 3 | 6 | 10 | melee,club,2H,bone. Block 1. When you wound with this, you may Block 1 for free and discard 1 mood in play if you have any +1 strength tokens. | | Sacred Pool | 4x iron, 1x shimmering halo, 2x elder cat teeth |
20 | Rainbow Katana | 4 | 4 | 4 | katana,finesse,2H. Frail. 0.5-aff-red/1-aff-green/1-aff-blue = gains Deadly. | | Weapon Crafter | heat, 1x phoenix beak, 1x rainbow droppings, 1x iron, 6x bone |
21 | Skleaver | 1 | 5 | 10 | 2H,heavy,bone. On the first Perfect Hit each attack, this gainst Devastating 1 until the end of the attack. 2x 1-aff-red / 1x 0.5-aff-red = Loses the heavy keyword. | | Skyreef Sanctuary | 2x 1,000 year sunspot, 1x salt, 1x black lense, 1x sunshark bone |
22 | Sunring Bow | 2 | 4 | 4 | weapon,ranged,2H,bow,bone. Range: 5. Cumbersome. 2x 0.5-aff-red = On a Perfect Hit, do not draw a hit location, monster suffers 1 wound. | | Sacred Pool | 6x bone, 1x phoenix whisker, 1x bladder |
23 | Sunshark Bow | 3 | 6 | 0 | weapon,melee,ranged,bow,2H. Sharp, Range: 1. 1x 0.5-aff-red / 2x 1-aff-red = Gaints +4 strength and slow. | | Skyreef Sanctuary | 2x huge sunteeth, 1x organ, 1x sunshark bone, 1x salt |
24 | Thunder Maul | 2 | 6 | 10 | club,2H,other. Irreplaceable, Unique, Cursed. On perfect hit monster is knocked down. Suffer a severe arm injury. All non-deaf survivors suffer 1 brain damage. | | Hunt Event 100. | core game, non-craftable. |
25 | Twilight Sword | 1 | 10 | 9 | twilightsword,2H,finesse,other. Slow, Cursed, Cumbersome, Sentient, Irreplaceable. Gaints Devastating 2 when fighting the Watcher. *Accuracy is (9-Twilight Sword proficiency level), not 10. Can only use Twilight Sword Weapon Proficiency with this weapon. | | Hooded Knight event | core game, non-craftable. |
26 | Vespertine Bow | 3 | 6 | 6 | weapon,ranged,bow,2H,other. Range 5, Deadly. NOT CUMBERSOME! Before each attack, you may choose for Vespertine Bow to have slow, +4 accuracy, and Range: 9 for that attack. | | Sense Memory (kill Flower Knight) | 1x osseous bloom, 1x sighing bloom, 1x organ, 1x hide. Add Necrotic Mistletoe (FK) event 4 years from now. |
27 | Zanbato | 1 | 6 | 6 | grand,2H,bone. Slow, Frail, Deadly (+1 luck). 0.5-aff-red/1-aff-green = Gaints Devastating 1: whenever you wound, inflict 1 additional wound. | | Weapon Crafter | 1x great cat bone, 2x hide |