# | Weapon | Speed | Accuracy | Strength | Notes |
0 | Arc Bow | 1 | 6 | 9 | bow,2H. Slow, Range 6. Cumbersome - spend move+action to activate. 0.5-aff-red/0.5-aff-green/1-aff-blue = range +2 | | Plumery | 1x phoenix whisker, 1x wishbone, 1x scrap |
1 | Barbed Arrows | 0 | 0 | 1 | arrow,bow. Arrow-bow. These upgrade all normal bow shots by adding +1 strength. | | Blacksmith | 1x iron, 1x small feathers |
2 | Cat Gut Bow | 2 | 7 | 3 | weapon,ranged,bow,2H. Range: 6. Cumbersome - spend move+action to fire weapon. | | Catarium | 1x sinew, 1x bone |
3 | Claw Head Arrow | 1 | 6 | 6 | item,ammunition,bow,arrow. Slow, requires a bow. If you hit, monster gains -1 evasion token. Usable 1x/showdown. | | Catarium | 1x lion claw |
4 | Dragon Bite Bolt | 1 | 6 | 6 | item,ammunition,arrow. Slow, Ammo-Bow, Devastating 1. If you wound the monster, it suffers knockback 5. Use 1x/showdown per gear card. | | Dragon Armory | 2x radioactive dung |
5 | Gloom-Coated Arrow | 5 | 6 | 5 | arrow,gloomy. Ammo-Bow, Cumbersome, Deadly. After attempting to wound each hit location, place the HL card on top of the deck instad of the discard pile. Use 1x/showdown. | | Light-Forging event | Slenderman event. Requires Dark Research I. 2x bone, 1x dark water |
6 | Hollowpoint Arrow | 1 | 6 | 11 | Slow, ammo-bow. On hit, monster gains -1 movement token. Usable 1x/showdown. | | Plumery | 1x hollow wing bone, 1x scrap |
7 | Ink Blood Bow | 2 | 7 | 8 | 2H,bow. Range: 7, Deadly, Cumbersome. Gains +1 strength for each bleeding token you have. Loses cumbersome when in darkness. | | Skyreef Sanctuary | 1x 3,000 year sunspot, 5x organ, 3x shadow tentacles, 1x iron |
8 | Sunring Bow | 2 | 4 | 4 | weapon,ranged,2H,bow,bone. Range: 5. Cumbersome. 2x 0.5-aff-red = On a Perfect Hit, do not draw a hit location, monster suffers 1 wound. | | Sacred Pool | 6x bone, 1x phoenix whisker, 1x bladder |
9 | Sunshark Arrows | 1 | 4 | 6 | Arrow-bow. Sharp (+1d10 strength/wound attempt). Activation Limit 3x/showdown. | | Skyreef Sanctuary | 3x small sunteeth, 1x bone, 1x sunshark fin, 1x salt |
10 | Sunshark Bow | 3 | 6 | 0 | weapon,melee,ranged,bow,2H. Sharp, Range: 1. 1x 0.5-aff-red / 2x 1-aff-red = Gaints +4 strength and slow. | | Skyreef Sanctuary | 2x huge sunteeth, 1x organ, 1x sunshark bone, 1x salt |
11 | Vespertine Arrow | 2 | 6 | 0 | item,ammunition,arrow. Ammo - Bow. Deadly 4. Archive after use. If your attack misses, place a Flower Patch terrain tile adjacent to the monster. | | Sense Memory (kill Flower Knight) | 1x flower (any type) |
12 | Vespertine Bow | 3 | 6 | 6 | weapon,ranged,bow,2H,other. Range 5, Deadly. NOT CUMBERSOME! Before each attack, you may choose for Vespertine Bow to have slow, +4 accuracy, and Range: 9 for that attack. | | Sense Memory (kill Flower Knight) | 1x osseous bloom, 1x sighing bloom, 1x organ, 1x hide. Add Necrotic Mistletoe (FK) event 4 years from now. |